Undo for "vi"
Jody Bruchon
jody at jodybruchon.com
Tue Mar 18 17:41:16 UTC 2014
On 3/18/2014 10:51 AM, Jody Bruchon wrote:
> Out of an interest in seeing this feature, I'm looking at vi.c
I've started implementing the "undo" function; it looks to be easier
than I expected now that I have a feel for the way the buffer is handled
and should add very little actual code (though obviously it will
increase dynamic memory usage due to storing undo data somewhere.) If I
manage to produce a working undo command, I'll send in a patch for
Should I make the number of undo levels a tunable option via Kconfig?
Perhaps via an unlimited option (just keep allocating undo data until
OOM) and a limited one that allows a maximum number of undo levels to be
set?
-Jody
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