[Buildroot] [PATCH v2 1/3] package/kodi: broken with sunxi mali package

Bernd Kuhls bernd.kuhls at t-online.de
Sat Jul 15 15:50:51 UTC 2017

Hi Thomas,

Am Wed, 05 Jul 2017 22:19:24 +0200 schrieb Thomas Petazzoni:

> Hello,
> On Wed,  5 Jul 2017 18:32:52 +0200, Bernd Kuhls wrote:
>> diff --git a/package/kodi/Config.in b/package/kodi/Config.in index
>> 658670139..00e4fbaef 100644 --- a/package/kodi/Config.in +++
>> b/package/kodi/Config.in @@ -22,16 +22,21 @@ config
>>  	depends on BR2_PACKAGE_HAS_LIBEGL depends on 
>>  	depends on !BR2_PACKAGE_KODI_GL_EGL # prefer GL if available
>> +	depends on !BR2_PACKAGE_SUNXI_MALI
> I'm not super happy with this solution. A quick Google search for
> "invalid use of incomplete type ‘class CEGLNativeType’" shows up a bunch
> of results, and not with sunxi-mali.
> According to https://github.com/ValveSoftware/steamlink-sdk/issues/93,
> it seemed to be a pkg-config issue.

this issue happened with the autoconf-based build system in combination 
with sdl2 support, it is unrelated to sunxi.

> Perhaps some more investigation would be useful here?

According to http://linux-sunxi.org/Kodi#Support_for_sunxi_in_Kodi the 
Kodi project does not support sunxi hardware.

The egl code of Kodi contains platform specific files for aml, imx and 
rbpi: https://github.com/xbmc/xbmc/tree/master/xbmc/windowing/egl
No code seems to be provided by upstream to support the sunxi platform 
which is the reason for the build error I fixed with my patch.

There are some patches floating around to add sunxi support to Kodi 
however, a quick search found this discussion about them:

But at the end the fact remains that Kodi does not directly support sunxi 
so we should disable the usage of a broken defconfig. Adding sunxi 
support would be a feature patch to the Kodi package which, if possible 
at all, is afair not the policy of the buildroot project.

Regards, Bernd

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