[Buildroot] [PATCH v4 2/2] qt: add powervr and opengl

Spenser Gilliland spenser at gillilanding.com
Thu Jul 11 16:51:50 UTC 2013


> Okay, I wasn't really aware there was today another PowerVR
> implementation. Is it fully API-compatible with the PowerVR stuff of
> the ti-gfx package currently done by Spenser? What is this other
> PowerVR thing for compared to the one currently packaged by Spenser?
> Is the 'ti-gfx' package name chosen by Spenser appropriate?

There are several implementations available (there's at least 3 for TI
alone) there's the one that Ubuntu is using for the Pandaboard,
there's the new http://git.ti.com/graphics releases, and the
TI_Graphics_SDK. For each of these implementations, the main
difference is the platforms they support.


Spenser Gilliland
Computer Engineer
Doctoral Candidate

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