[Buildroot] where is 'ldd'?
Thomas De Schampheleire
patrickdepinguin+buildroot at gmail.com
Tue Jul 9 17:39:49 UTC 2013
Op 9-jul.-2013 12:40 schreef "Thomas Petazzoni" <
thomas.petazzoni at free-electrons.com> het volgende:
> Dear Thomas De Schampheleire,
> On Mon, 8 Jul 2013 18:49:40 +0200, Thomas De Schampheleire wrote:
> > You really don't need a special ldd.
> > ldd is just a script. In its most basic usage (ldd <executable>), it
> > # LD_TRACE_LOADED_OBJECTS=1 <executable>
> > For example on busybox:
> > # LD_TRACE_LOADED_OBJECTS=1 /bin/busybox
> > linux-vdso32.so.1 => (0x00100000)
> > libc.so.6 => /lib/libc.so.6 (0x0fe70000)
> > /lib/ld.so.1 (0x48000000
> > So for sporadic usage, an ldd script isn't even needed.
> Right, but does this work with the uClibc dynamic loader? Anyway, if
> those features don't exist with the uClibc dynamic loader, then
> implementing ldd is simply impossible.
I haven't tried this on uClibc yet. Anyone that has such a target at hand
willing to give it a shot?
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