[Buildroot] How to handle modularity in buildroot?
cdhmanning at gmail.com
Mon Dec 3 22:00:48 UTC 2012
Ok, first off... I must absolutely congratulate and thank everyone for
a really useful build system.
Until now I had been using openembedded to build smaller file systems
for embedded systems. OE is way overkill for most embedded systems and
is like trying to use a chainsaw to cut butter. Buildroot is much
faster than OE and is way easier to navigate.
There are a few things I could do in OE that I am struggling with in
buildroot - no doubt mainly due to my learner status. One of these is
Is there an easy way to have modular/hierarchical projects? For
example I would like to have a base file system that holds common
stuff but then have variants (eg. production vs development).
In OE this is easy: just create a "basic system" package which is
included in the recipes for each of the variants.
How would this be tackled in buildroot?
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