[OT] long-lived spawners

Laurent Bercot ska-dietlibc at skarnet.org
Wed Mar 11 16:24:07 UTC 2015


On 11/03/2015 17:10, Harald Becker wrote:
> And what is wrong with a long lived daemon?
>
> Ok, what I see is brain damaged developers writing big monolithic
> long lived daemons, which suck up tons of memory and / or cpu power
> :( ...
>
> ... this is not what I understand of a carefully designed long lived
> daemon ... it is silliness pure ...
>
> ... on the other hand, long lived daemons are no problem, as long as
> they stay at low resource usage ... and don't try to do too
> complicated things in a single process (multi threaded or not).

  Yes, exactly my point.
  And exactly the reason why I think a long-lived uevent handler is
good design and that respawns are unnecessary. ;)

-- 
  Laurent


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