Random idea...
Rob Landley
rob at landley.net
Tue Feb 21 03:40:27 UTC 2006
We have lots of global variable stuff, and it's only used when one applet's
going.
Here's a thought:
Group each applet's globals into a structure, ala:
struct APPLET_globals
{
blah blah blah;
};
And then have a big evil union, ala:
union {
APPLET1_globals APPLET1;
APPLET2_globals APPLET2;
APPLET3_globals APPLET3;
} bb_globals __attribute_(not_aliased_to_anything,really,I_mean_it);
and then have some kind of:
#define this bb_globals.APPLET
And go this.thingy;
This is assuming the compiler is smart enough to produce approximately as
efficient code from this.thingy as just a static global thingy. And that we
can work out some reasonable preprocessor magic to make the above reasonable
to do...
The upside is collapsing together all the statics so we use less runtime
memory.
Opinions?
Rob
--
Never bet against the cheap plastic solution.
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