[Buildroot] [PATCH v6 09/25] package/kodi: bump to version 18.4-Leia
Arnout Vandecappelle
arnout at mind.be
Sun Sep 22 13:05:32 UTC 2019
On 22/09/2019 12:48, Bernd Kuhls wrote:
> Hi Arnout,
>
> Am 21.09.19 um 23:03 schrieb Arnout Vandecappelle:>
>>
>> On 21/09/2019 21:28, Bernd Kuhls wrote:
[snip]
>> Kodi and texturepacker are bumped in a single patch, but all the rest
>> is bumped
>> separately. What is the reasoning behind that? I mean, do the old
>> plugins still
>> work with the new kodi?
> No, addons depend on the kodi version. I split the patches for easier
> review but they need to be committed together.
That's what I thought indeed, so my question is: why not split texturepacker as
well? I'm not saying you have to split it off, I just wonder if there was any
reason to do it like this.
Oooh, now I see, kodi-texturepacker is in fact kodi itself, just the host part
of it...
>
>>> --- /dev/null
>>> +++ b/package/kodi-texturepacker/0002-fix-texture-packer-cmake-source-
> dir.patch
>>> @@ -0,0 +1,14 @@
>>> +Downloaded from
>>> +https://github.com/LibreELEC/LibreELEC.tv/blob/master/packages/
>>> mediacenter/kodi/patches/kodi-100.25-hack-fix-texture-packer-cmake-source-
>>> dir.patch
>>
>> A slightly better commit message would help. Like, why is this needed?
>
> My knowledge about the cmake internals is limited, sorry, therefore I am
> unable to describe my the patch is needed, the upstream PR also does not
> give any information: https://github.com/LibreELEC/LibreELEC.tv/pull/1186
Well, at least you could say what happens without the patch... But I think I
get it: this is needed because we're building a part of kodi separately instead
of as part of the full build. I would be more than happy with something to that
effect :-)
Regards,
Arnout
[snip]
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